- What is an interface in SystemVerilog?
- What is the difference between the clocking block and Modport?
- What are the basic testbench components?
- How do you connect monitor and scoreboard in UVM?
- What is agent in UVM?
- Why always block is not allowed in program block?
- What is the use of virtual interface in SystemVerilog?
- How do I write a monitor in System Verilog?
- What is virtual interface in UVM?
- What is Modport?
- What is clocking block in SystemVerilog?
- Can we write SystemVerilog assertions in class?
What is an interface in SystemVerilog?
SystemVerilog adds the interface construct which encapsulates the communication between blocks.
An interface is a bundle of signals or nets through which a testbench communicates with a design.
A virtual interface is a variable that represents an interface instance..
What is the difference between the clocking block and Modport?
Clocking block is used to introduce input/output sampling/driving delays. Modport defines directions of signals and can be used to represent set of signals.
What are the basic testbench components?
Components of a testbenchComponentDescriptionGeneratorGenerates different input stimulus to be driven to DUTInterfaceContains design signals that can be driven or monitoredDriverDrives the generated stimulus to the designMonitorMonitor the design input-output ports to capture design activity3 more rows
How do you connect monitor and scoreboard in UVM?
An import basically is a termination point of a TLM analysis connection. The imp port then forwards the calls to the component that instantiates it. Change your code to uvm_analysis_imp #(…) and declare a write(input_seq_item ite) function for it to call and everything should work.
What is agent in UVM?
What is a UVM agent ? An agent encapsulates a Sequencer, Driver and Monitor into a single entity by instantiating and connecting the components together via TLM interfaces.
Why always block is not allowed in program block?
When the last initial block completes, simulation implicitly ends just as if you had executed $finish. If you had an always block, it would never stop, so you would have to explicitly call $exit to signal that the program block completed. This is the reason why we can not have always block inside program.
What is the use of virtual interface in SystemVerilog?
A virtual interface is a pointer to an actual interface in SystemVerilog. It is most often used in classes to provide a connection point to allow classes to access the signals in the interface through the virtual interface pointer. You can see some examples of how to use virtual interfaces in the UVM Cookbook.
How do I write a monitor in System Verilog?
Writing monitor class. class monitor; —— … Declare interface and mailbox, Get the interface and mailbox handle through the constructor. //creating virtual interface handle. virtual mem_intf mem_vif; … Sampling logic and sending the sampled transaction to the scoreboard. task main; forever begin. … Complete monitor code.
What is virtual interface in UVM?
In UVM, for this, we utilize the newly introduced SystemVerilog feature called “Virtual Interface”. An “Interface” is a collection of common signals between two entities & the signal direction is governed by the “modports”. We can see virtual interface as a handle pointing to the interface instance.
What is Modport?
Modports in SystemVerilog are used to restrict interface access within a interface. The keyword modport indicates that the directions are declared as if inside the module. Modports can have. input : Ports that need to be input.
What is clocking block in SystemVerilog?
Clocking blocks have been introduced in SystemVerilog to address the problem of specifying the timing and synchronisation requirements of a design in a testbench. A clocking block is a set of signals synchronised on a particular clock. … Clocking blocks can only be declared inside a module, interface or program.
Can we write SystemVerilog assertions in class?
Abstract— Complex protocol checks in Universal Verification Methodology Verification Components are often implemented using SystemVerilog Assertions; however, concurrent assertions are not allowed in SystemVerilog classes, so these assertions must be implemented in the only non-class based “object” available, the …